5. Creating VR for Learning Spaces in Unreal Engine - Matt Ramirez, Jisc
Description:
This presentation will examine how you can use the VR template included with Unreal Engine to quickly
get started in creating Virtual Reality environments for the HTC Vive. I will be using VR content developed
with Preston College as an example throughout
Topics to be covered:
- Examining the VR template included in UE4
- Exporting and optimising 3d models from Blender to UE4
- Using existing content and setting up new materials for objects
- Tweaking VR settings
- Adding simple interactivity
Pre-requisites:
- Some knowledge of 3d/ game engine software desirable not essential.
- To follow along delegates could download Blender and/or Unreal Engine